Alljoyn seems to be a helpful API. Doing these p2p BT / wifi overlays is a real pain, and I'd highly recommend against it if possible. Most people sync to a central server which mediates games, but if you feel hell bent on doing it I suppose you could hack it up.
(I've made something like this before, and because of instability of BT I chose wifi instead, but in the end I wished I'd gone for a central server just to make things simpler..) Kris On Fri, Sep 13, 2013 at 10:45 AM, navanshu <[email protected]> wrote: > Like what or what API i need to learn to establish local wifi or bluetooth > network in multiplayer app ? > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > --- > You received this message because you are subscribed to the Google Groups > "Android Developers" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > For more options, visit https://groups.google.com/groups/opt_out. > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.

