Though not sure why this happened,this is not a good way to show preview! why not use setPreviewDisplay method? 2013/09/18 18:41 "TimeManx" <[email protected]>:
> I've created a subclass of SurfaceView which also > implements Camera.PreviewCallback & SurfaceHolder.Callback. The time > difference between onPreviewFrame() calls is about 0.25 seconds which is > 4/sec but the actual preview frame rate is definitely more than 25. I can't > figure out why this is happening > The following are my classes > https://dpaste.de/FP9QU/ > https://dpaste.de/as87Q/ > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > --- > You received this message because you are subscribed to the Google Groups > "Android Developers" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > For more options, visit https://groups.google.com/groups/opt_out. > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.

