I've used both methods (webview and html textview) and found that both had their issues (especially with aligning images with text across screen sizes)... eventually nothing beats just doing it all using separate ui elements.
On Saturday, September 28, 2013 3:02:54 AM UTC+3, Nathan wrote: > > > > On Friday, September 27, 2013 3:15:18 PM UTC-7, Kostya Vasilyev wrote: >> >> There was an old blog post by Mark Murphy, perhaps it's still on his site. >> >> Or just look at the source: >> >> >> https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/core/java/android/text/Html.java >> >> > I think it is this one and that Mark Murphy also looked at the source. > > > http://commonsware.com/blog/Android/2010/05/26/html-tags-supported-by-textview.html > > > > >> You will want handleStartTag >> > > > Yes, and I think I will want to do an image getter too. If I can pull > drawables from resources, I can show on help what buttons mean in real > time. > > Nathan > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.

