Hi all, I'm becoming crazy with this one. I just published a game on Google Play and the game uses the Google Play Games services.
Sign-in and leaderboards / achievements worked fined with the application signed with the debug key, but since I built and published my app using my release key, Google+ sign-on is impossible. I always get the infamous error *"E/SignInIntentService(25004): There is no linked app associated with this client ID."* I double- and triple-checked everything : my app is published, the package name and SHA1 fingerprint are correct and match what I extracted from the release APK, I unlinked and relinked the app in the Google Play Console multiple times, but nothing works. Ideas, anyone ? Thanks -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.

