Hi, An app I'm developing which uses SurfaceTexture worked fine on a Galaxy S3 using Android 4.1. However, on upgrading to Android 4.3 I now get a strange "barred" or "striped" effect which looks like the camera feed in very low resolution.
On a new Nexus 7 running 4.3 and then 4.4 I get the same effect which suggests something has changed between 4.1 and 4.3. I don't seem to get any opengl errors generated. The most common error people seem to run into with SurfaceTextures is not using the GL_TEXTURE_EXTERNAL_OES type; but I do use this. Does this sound familiar? If anyone wants to look at the code it's at https://github.com/nickw1/Freemap/tree/master/java/texturetest/src/freemap/texturetest; I don't really want anyone to spend any time on this, I'm just mailing on the offchance that it's a problem which sounds familiar to someone. Thanks, Nick -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.

