Hi,

An app I'm developing which uses SurfaceTexture worked fine on a Galaxy S3 
using Android 4.1. However, on upgrading to Android 4.3 I now get a strange 
"barred" or "striped" effect which looks like the camera feed in very low 
resolution.

On a new Nexus 7 running 4.3 and then 4.4 I get the same effect which 
suggests something has changed between 4.1 and 4.3. I don't seem to get any 
opengl errors generated. 
The most common error people seem to run into with SurfaceTextures is not 
using the GL_TEXTURE_EXTERNAL_OES type; but I do use this.

Does this sound familiar? If anyone wants to look at the code it's at 
https://github.com/nickw1/Freemap/tree/master/java/texturetest/src/freemap/texturetest;
 
I don't really want anyone to spend any time on this, I'm just mailing on 
the offchance that it's a problem which sounds familiar to someone.

Thanks,
Nick

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
--- 
You received this message because you are subscribed to the Google Groups 
"Android Developers" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
For more options, visit https://groups.google.com/groups/opt_out.

Reply via email to