We definitely could and that is a discussion we are having for sure! Technically we can, but from a business standpoint the OEM actually licenses the solution. The API itself gives Android Developers access to that licensed solution.
I am trying to come up with an offering that we can definitely include as a service through Google Play. So we can broaden the playing field! On Saturday, February 22, 2014 9:14:58 AM UTC-8, Ubuntu guy wrote: > > Thanks Eric. However, i still don't get as to why the service can't be > distributed through the play store. Even if its installed in unsupported > devices, the APIs like getDolbyAudioProcessing(...,...) could just return > null and applications would anyways be handling such cases, isn't it? > > The pro being any quick fix to the service can be deployed quickly via > play store rather than being bottlenecked by OEM's update schedule, which > is often influenced by many factors and there by delaying the dolby's fix. > > On Thursday, February 20, 2014 1:41:24 PM UTC-8, Eric Ang wrote: >> >> Hey Ubuntu, the reason the API isn't bundled is because the API makes >> callbacks to the underlying Dolby Tech built into supported Devices. The >> Dolby Service is definitely in Amazon Devices, but also many other OEMS. >> We're working to get ALL OEM partners to adopt the Dolby Solution >> (including the Dolby decoder) >> >> So what does that means for App Developers? Instead of having to deal >> with a whole SDK built into your app, you integrate a small jar file that's >> tiny which can talk to the underlying Dolby tech found on supported devices. >> >> We are working all those companies ;) Amazon is definitely pushing for >> this since all their Kindle Fire HD(X) devices have Dolby built in. >> >> >> http://developer.amazon.com/public/community/post/Tx1G2N72C7VKCTR/Dolby-Raises-the-Bar-Again-for-Audio-Standards-on-Kindle-Fire >> >> >> >> On Sunday, January 5, 2014 7:18:12 PM UTC-8, Ubuntu guy wrote: >>> >>> >>> These new APIs seem to be fun to try but is there any reason as to why >>> the plug-in service is not distributed through play store just like google >>> play services? >>> Based on what i read, any updates, bug fixes in the plug-in service >>> would be restricted by the OEM like amazon in this case, isn't it? This >>> isn't good for users and application developers. >>> >>> Besides, whats the idea behind the plug in service? Why not let the >>> linked jar to directly call upon Dolby's audio components? Is it because of >>> permissions? >>> Finally, hope you guys work directly work with companies like Netflix, >>> Google, Amazon and popular games for quick adoption. >>> >>> On Thursday, January 2, 2014 2:17:40 PM UTC-8, Eric Ang wrote: >>>> >>>> Hey Everyone, >>>> >>>> I recently joined Dolby Laboratories and Dolby has an Android Audio API >>>> which enhances Audio. >>>> >>>> Is this something you folks would be interested in? >>>> >>>> It's a Java Library with a few simple API calls. >>>> >>>> Anyways, I'd like to use this to get feedback as well. >>>> >>>> The API is available at http://developer.dolby.com >>>> >>>> Thanks! >>>> >>> -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.

