We definitely could and that is a discussion we are having for sure! 
Technically we can, but from a business standpoint the OEM actually 
licenses the solution. The API itself gives Android Developers access to 
that licensed solution.

I am trying to come up with an offering that we can definitely include as a 
service through Google Play. So we can broaden the playing field!


On Saturday, February 22, 2014 9:14:58 AM UTC-8, Ubuntu guy wrote:
>
> Thanks Eric. However, i still don't get as to why the service can't be 
> distributed through the play store. Even if its installed in unsupported 
> devices, the APIs like getDolbyAudioProcessing(...,...) could just return 
> null and applications would anyways be handling such cases, isn't it?
>
>    The pro being any quick fix to the service can be deployed quickly via 
> play store rather than being bottlenecked by OEM's update schedule, which 
> is often influenced by many factors and there by delaying the dolby's fix.
>
> On Thursday, February 20, 2014 1:41:24 PM UTC-8, Eric Ang wrote:
>>
>> Hey Ubuntu, the reason the API isn't bundled is because the API makes 
>> callbacks to the underlying Dolby Tech built into supported Devices. The 
>> Dolby Service is definitely in Amazon Devices, but also many other OEMS. 
>> We're working to get ALL OEM partners to adopt the Dolby Solution 
>> (including the Dolby decoder)
>>
>> So what does that means for App Developers? Instead of having to deal 
>> with a whole SDK built into your app, you integrate a small jar file that's 
>> tiny which can talk to the underlying Dolby tech found on supported devices.
>>
>> We are working all those companies ;) Amazon is definitely pushing for 
>> this since all their Kindle Fire HD(X) devices have Dolby built in.
>>
>>
>> http://developer.amazon.com/public/community/post/Tx1G2N72C7VKCTR/Dolby-Raises-the-Bar-Again-for-Audio-Standards-on-Kindle-Fire
>>
>>
>>
>> On Sunday, January 5, 2014 7:18:12 PM UTC-8, Ubuntu guy wrote:
>>>
>>>
>>>   These new APIs seem to be fun to try but is there any reason as to why 
>>> the plug-in service is not distributed through play store just like google 
>>> play services?
>>> Based on what i read, any updates, bug fixes in the plug-in service 
>>> would be restricted by the OEM like amazon in this case, isn't it? This 
>>> isn't good for users and application developers.
>>>
>>>   Besides, whats the idea behind the plug in service? Why not let the 
>>> linked jar to directly call upon Dolby's audio components? Is it because of 
>>> permissions?
>>> Finally, hope you guys work directly work with companies like Netflix, 
>>> Google, Amazon and popular games for quick adoption.
>>>
>>> On Thursday, January 2, 2014 2:17:40 PM UTC-8, Eric Ang wrote:
>>>>
>>>> Hey Everyone,
>>>>
>>>> I recently joined Dolby Laboratories and Dolby has an Android Audio API 
>>>> which enhances Audio.
>>>>
>>>> Is this something you folks would be interested in?
>>>>
>>>> It's a Java Library with a few simple API calls.
>>>>
>>>> Anyways, I'd like to use this to get feedback as well.
>>>>
>>>> The API is available at http://developer.dolby.com
>>>>
>>>> Thanks!
>>>>
>>>

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