I have a potential project that involves use of the Secondary Display functionality in 4.2+ and 3d rendering.
Is anyone here experienced with 3D libraries and the secondary display? By secondary display, I mean potentially displaying different 3d content on the TV, not just a mirror of what is on the screen. In particular, I don't know if, for example, Unity works smoothly with multiple screens. I couldn't find an example; maybe I wasn't using the right search words. I'll note that I don't have much experience with 3D frameworks nor Secondary Displays yet. If this project goes forward, I will likely hire someone or partner with someone with more experience. But I'd want to know if many of you have tried it first. I wouldn't be trying to hand code a bunch of OpenGL, so I wondered if it is already a common practice with the 3D frameworks. Nathan -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.

