Oh.. Are we going to be able to do subscriptions like that? I was only aware of a one-time fee for app licenses.
On Feb 12, 12:36 pm, Mattaku Betsujin <[email protected]> wrote: > How about charging for the apps using a "service model" > > You could name you apps like > > com.foobar.theapp2009q1 > com.foobar.theapp2009q2 > com.foobar.theapp2009q3 com.foobar.theapp2009q4 > > When version X expires, the app can launch an Intent to point the user to > the newer version. This way it should be seamless. > > This model should work for some apps (the "service" type, such as > dating/matchmaking, accessing real state info database, etc) but not others > (such as games, which people think once they paid they own the right to it > forever). > > If you provide a good service, I think people won't mind paying $0.49 per > quarter for it ... > > On Wed, Feb 11, 2009 at 7:22 PM, snctln <[email protected]> wrote: > > > I am not a Google employee but I hope you don't mind if I chime in > > > In the Developer Distribution Agreement it says > > > 3.3 You may also choose to distribute Products for free. If the > > Product is free, you will not be charged a Transaction Fee. You may > > not collect future charges from users for copies of the Products that > > those users were initially allowed to download for free. This is not > > intended to prevent distribution of free trial versions of the Product > > with an "upsell" option to obtain the full version of the Product: > > Such free trials for Products are encouraged. However, if you want to > > collect fees after the free trial expires, you must collect all fees > > for the full version of the Product through the Payment Processor on > > the Market. In this Agreement, "free" means there are no charges or > > fees of any kind for use of the Product. All fees received by > > Developers for Products distributed via the Market must be processed > > by the Market's Payment Processor. > > > From what I can see I do not think that you will be able to change an > > app from "Free" to "Paid". > > > One of my apps on the market is a "Lite" version, it only allows the > > user to play a limited number of levels. I curious about how easy it > > will be to maintain both a "Lite" and a "Full" version of an > > application from 1 source tree. Right now I can compile the different > > version by changing 1 boolean variable and recompiling... Maybe the 2 > > different version have to have different package names, or maybe the > > market be able to tell the difference somehow? > > > Good luck with your game > > > ---snctln > >www.snctln.com > > > On Feb 11, 1:03 pm, Robert Green <[email protected]> wrote: > > > Here's the scenario: > > > > The app is on the market for free. The publisher then decides to make > > > it a pay app and changes the status. I'm assuming you can just do > > > that, but my questions are: > > > > 1) Will the publishing console require us to upload a new version if > > > it is to be a pay app, or can we just change it on-the-fly? > > > 2) If we can change it on-the-fly, how will that affect users that > > > have downloaded the free version? Do they get the license to the paid > > > one as well (so they can delete but reinstall the app for free, get > > > updates, etc?) > > > > I've finished a game but I've been just waiting for the paid apps to > > > come online before publishing it. I'm now thinking that I wouldn't > > > mind a 1 week free period before going paid but something felt like > > > the users who download it for free would never have to pay even after > > > I change it to paid and add some sort of desirable update that makes > > > them want to download the new version (and pay then to get it if they > > > have to). > > > > Could someone from google please fill us in on this? > > > > Thank you > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

