As mentioned in a previous post, something happened to my Eclipse install (ADT version 22.6 is screwed up and breaks everything), and the upgrade to 22.6 was forced by Android Studio, as I recall. Whatever, I don't really care what made me upgrade to a broken ADT. I just want to get started with AndEngine tutorials this morning....
So before I completely remove Eclipse, the Android SDK for Mac, etc., and start over (using ADK version 21.xomsething), let's try to go the easier way..... How do I load AndEngine into Android Studio to use as an external library? It is a finished project, with source and libs, and will not be touched by Gradle. How do I do this? The same question applies to all of the extensions for AndEngine, as well, and I'm not sure if those are plain source, just libs, or both. What I *DO* know is that they are almost certainly not Gradle projects, so again, no Gradle. Thanks, --jim -- THE SCORE: ME: 2 CANCER: 0 73 DE N5IAL (/4) MiSTie #49997 < Running Mac OS X Lion > [email protected] ICBM/Hurricane: 30.44406N 86.59909W The UNIX Guru's View of Sex: # unzip ; strip ; touch ; finger ; mount ; fsck ; more ; yes ; umount ; sleep -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.

