Hello,

Are there any restrictions for Game Services in terms IAB/paid apps?

I can't find anything in any Terms of Use about this. For example, Game 
Services states that each Achievement must be achievable by the player, but 
it doesn't state whether this is allowed to "require" any In-app Billing. 
Most games are freemium nowadays.

I can imagine it's forbidden to ask for payment for an Achievement (I'm not 
planning such a thing), but in freemium games, this can be much more 
indirect. For example, a quest might not be available without an expensive 
item, but that item is only available via In-app Billing.

With the following, I suppose I should be safe: the Achievement is 
reachable in theory in the game, but very difficult to reach it (very much 
playing to reach the XP without In-app Purchase items). Therefore, if the 
player really wants it, he can reach the Achievement without any In-app 
Purchase.

Any definitive answer in this matter?

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
--- 
You received this message because you are subscribed to the Google Groups 
"Android Developers" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
For more options, visit https://groups.google.com/d/optout.

Reply via email to