The current Google Play Developer Program Policies 
<https://play.google.com/about/developer-content-policy.html> state the 
following about payment processing and monetization:

*Paid and Free Apps*
>  
>    - *App purchases:* Developers charging for apps and downloads from 
>    Google Play must do so by using Google Play's payment system. 
>    - *In-app purchases:* 
>    - 
>       - Developers offering virtual goods or currencies within a game 
>       downloaded from Google Play must use Google Play's in-app billing 
>       service 
>       <http://developer.android.com/google/play/billing/index.html> as 
>       the method of payment. 
>       - Developers offering additional content, services or functionality 
>       within another category of app downloaded from Google Play must use 
> Google 
>       Play's in-app billing service 
>       <http://developer.android.com/google/play/billing/index.html> as 
>       the method of payment, except: 
>          - where payment is primarily for physical goods or services 
>          (e.g., buying movie tickets, or buying a publication where the price 
> also 
>          includes a hard copy subscription); or 
>          - where payment is for digital content or goods that may be 
>          consumed outside of the app itself (e.g., buying songs that can be 
> played 
>          on other music players). 
>        - Developers must not mislead users about the apps they are 
>    selling nor about any in-app services, goods, content or functionality 
> they 
>    are selling. If your product description on Google Play refers to in-app 
>    features to which a specific or additional charge applies, your 
> description 
>    must clearly notify users that payment is required to access those 
>    features. 
>
> These conditions do not explicitly mention donations, but the way I read 
it is that using a 3rd party payment processor such as PayPal is only 
forbidden when the payment is meant for the app itself or extended features 
and goods that can only be used / consumed with the app. According to those 
conditions it's probably also not allowed to ask for PayPal donations for 
your programming work, since that could be seen as a late payment for the 
app.
I would say that donations for a good cause unrelated to yourself and your 
app, are acceptable. To be sure you could either try and get in touch with 
the Google Play developer support team 
<https://support.google.com/googleplay/android-developer/> or consult a 
lawyer.

By the way, there is an Android *donations* *library* on GitHub, that 
claims to support several payment processors: 
https://github.com/dschuermann/android-donations-lib


On Saturday, September 20, 2014 2:18:24 AM UTC-5, vitthal khatpe wrote:
>
> I want to implement the Donation functionality using Paypal for a android 
> application which is generating donation for a cause. There are three 
> options to implement 
>
> 1) Using Native SDK 
>
> 2) Using webview 
>
> 3) Redirect to webpage on browser
>
> If i go with the first option, then it is possible to replace the button 
> (*Buy 
> a Thing*) with label '*Donate*' shown in sample application of Paypal Paypal 
> sample app for integrating SDK in native app 
> <https://github.com/paypal/PayPal-Android-SDK/tree/master/SampleApp>
>
>
> <https://lh4.googleusercontent.com/-zEs7N3HgYkw/VB0pkz2DbHI/AAAAAAAAAyU/hA_b_gxH25E/s1600/Screenshot_2014-09-13-22-49-58.png>
>
>
>
> As i am using the donation option in native app instead of In App 
> Purchase. In this case, Will Google suspend my application from Google play 
> store?.
>
> If above case is true, In that case, do i have to go with the second 
> option (WebView) OR this webview option is also not possible as it is also 
> the part of native application.
>
> And Hence i have to redirect a user to the browser for a donation if above 
> options are not true.
>
> Please let me know the correct option.
>
> Thanks in Advance.
>
>
>
>
>

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