On Tue, Sep 30, 2014 at 5:21 AM, pedr0 <[email protected]> wrote:

> Any ideas ?
>
>
>   AlertDialog.Builder builder = new AlertDialog.Builder(context);
>
>
>   AlertDialog dialog = builder.create();
>   DialogInterface.OnClickListener ok = new
> DialogInterface.OnClickListener()
>         {
>             @Override
>             public void onClick(DialogInterface dialog, int which)
>             {
>                finish();
>             }
>         };
>    dialog.setButton(Dialog.BUTTON_POSITIVE, "Ok", positiveBtnListener);
>

The fact that that you create a variable called "ok" but then pass
"positiveBtnListener" to the dialog, could be a factor...

-------------------------------------------------------------------------------------------------
TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago
transit tracking app for Android-powered devices

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