Looking into VectorDrawables to see if I understand them. 

A vectordrawable, apparently can contain multiple groups with 
transformations.

It doesn't appear that I can query the groups or change their 
transformation at runtime. 

They could only be changed by an Animated VectorDrawable defined in three 
xml files. 

So if I want to rotate part of the Vectordrawable 30 degrees instead of 45 
degrees, I better have decided that at compile time. Correct?

Based on that, if I do have parts of a drawing that move dynamically, I'd 
be better off getting them in separate vectorDrawables. Correct?

Nathan

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