Great input, thanks! As you said, with a cross-platform UI solution, there will 
always be platform/OEM/device specific issues that need special care. We can 
solve a lot of these on our end. There will obviously be cases we can't 
anticipate. The take away for me here is, that it should be possible for 
developers to easily special case in such a scenario. E.g. use the 
cross-platform API for 80% of the app, mix it with native APIs where necessary.

As for our target. Atm Android developers who want to expand to iOS more easily 
as well as Android/iOS devs who already do both platforms but want to unify 
their tooling and share code across platforms are our target. In terms of type 
of apps, we want to cover all the bases. Game Dev is already covered (via 
libGDX) with great success. Retailers are also covered, they can use the native 
APIs on each platform to get 100% native UX, while sharing business logic 
between platforms. Governmental and enterprise is what we currently are working 
on and at which my initial questions are aimed.

Thanks for the input, really appreciated!

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