Google is still promoting runOnUiThread in their sample Bluetooth Low 
Energy device scan callback code:

private BluetoothAdapter.LeScanCallback mLeScanCallback =
        new BluetoothAdapter.LeScanCallback() {
    @Override
    public void onLeScan(final BluetoothDevice device, int rssi,
            byte[] scanRecord) {
        runOnUiThread(new Runnable() {
           @Override
           public void run() {
               mLeDeviceListAdapter.addDevice(device);
               mLeDeviceListAdapter.notifyDataSetChanged();
           }
       });
   }
};

-Robert Scott
Hopkins, MN



On Tuesday, June 9, 2015 at 12:39:13 PM UTC-6, Sam Duke wrote:
>
> Due to the nature of config changes, the runnable submitted to 
> runOnUiThread may be executed after an activity has been destroyed (i.e. on 
> a stale activity). Therefore this API can cause all sorts of subtle bugs 
> with config changes and events never reaching the UI. I can't think of a 
> single case where it would be safe to use this. You should already have hit 
> the main thread by the time you are doing anything inside the runnable... I 
> think all it does is encourage poor patterns...
>
> Given this, is it not time to deprecate this API?
>
>
>

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