There is no decrease in the number of devices when I add the following code.
(I modified the AndroidManifest downloaded from Github Google Mobile Ads 
Unity Plugin v3.0.1 I add the following.)

 <Supports-screens android: smallScreens = "false"
                      android: normalScreens = "false"
                      android: largeScreens = "true"
                      android: xlargeScreens = "false"
                      android: requiresSmallestWidthDp = "600" />
                      <Supports-screens>
    <! - All large size screens ->
    <Screen android: screenSize = "large" android: screenDensity = "mdpi" />
    <Screen android: screenSize = "large" android: screenDensity = "hdpi" />
    <Screen android: screenSize = "large" android: screenDensity = "xhdpi" 
/>
</ Supports-screens>

I do not know if this code is for unity c # script



My full AndroidManifest is:

<? Xml version = "1.0" encoding = "utf-8"?>
<! -

Google Mobile Ads This plugin library manifest will get merged With Your
application's manifest, adding the Necessary activity and permissions
required for displaying ads.

->
<Manifest xmlns: android = "http://schemas.android.com/apk/res/android";
    package = "cl.MedicalApp.AnatomiaRadiologica"
    android: versionName = "1.0"
    android: versionCode = "1">
  <Uses-sdk android: minSdkVersion = "14"
      android: targetSdkVersion = "19" />
 <Supports-screens android: smallScreens = "false"
                      android: normalScreens = "false"
                      android: largeScreens = "true"
                      android: xlargeScreens = "false"
                      android: requiresSmallestWidthDp = "600" />
                      <Supports-screens>
    <! - All large size screens ->
    <Screen android: screenSize = "large" android: screenDensity = "mdpi" />
    <Screen android: screenSize = "large" android: screenDensity = "hdpi" />
    <Screen android: screenSize = "large" android: screenDensity = "xhdpi" 
/>
</ Supports-screens>
  <! - Google Mobile Ads Permissions ->
  <Uses-permission android: name = "android.permission.INTERNET" />
  <Uses-permission android: name = 
"android.permission.ACCESS_NETWORK_STATE" />
       
  <Application>
    <! - Denote the referenced Google Play services version ->
    <Meta-data android: name = "com.google.android.gms.version"
        android: value = "@ integer / google_play_services_version" />
    <! - Google Mobile Ads Activity ->
    <Activity android: name = "com.google.android.gms.ads.AdActivity"
        
android:configChanges="keyboard|keyboardHidden|orientation|screenLayout|uiMode|screenSize|smallestScreenSize"/>
   
        <Activity android: name = 
"com.unity3d.player.UnityPlayerNativeActivity"
    android: label = "@ string / app_name">
    <Intent-filter>
      <Action android: name = "android.intent.action.MAIN" />
      <Category android: name = "android.intent.category.LAUNCHER" />
    </ Intent-filter>
    <Meta-data android: name = "unityplayer.UnityActivity" android: value = 
"true" />
    <Meta-data android: name = "unityplayer.ForwardNativeEventsToDalvik"
        android: value = "true" />
</ Activity>

  </ Application>
            
</ Manifest>

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