Good Evening, I really hope that someone will be able to help me, I have been working on a mobile game within unity for a little while now and finally decided to publish it to the store, after that I felt that it would be a good idea to incorporate Google Play Game Services to my project but now every time I try to build my project I get the error 'Failed to build apk, see console for details' and the console then shows 3 errors
' Error building Player: CommandInvokationFailure: Failed to build apk. See the Console for details. C:/NVPACK/jdk1.7.0_71\bin\java.exe -Xmx2048M -Dcom.android.sdkmanager.toolsdir="C:/NVPACK/android-sdk-windows\tools" -Dfile.encoding=UTF8 -jar "C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer/Tools\sdktools.jar" - stderr[ Error: Not a file 'C:\Users\User\Documents\Public Service Simulator V3' ] stdout[ ]' CommandInvokationFailure: Failed to build apk. See the Console for details. C:/NVPACK/jdk1.7.0_71\bin\java.exe -Xmx2048M -Dcom.android.sdkmanager. toolsdir="C:/NVPACK/android-sdk-windows\tools" -Dfile.encoding=UTF8 -jar "C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer/Tools\sdktools.jar" - stderr[ Error: Not a file 'C:\Users\User\Documents\Public Service Simulator V3' ] stdout[ ] UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System. String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android. WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandSafe (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.HostView:OnGUI() and Error: Not a file 'C:\Users\User\Documents\Public Service Simulator V3' UnityEditor.HostView:OnGUI() I tried a few troubleshooting steps myself including checking I am running 1.8+ on java and ensuring that all the correct android packages are installed and unity is pointing to them correctly. Does anyone have any idea how to fix this, I dont mind if I have to just remove the google play functionality all together as long as I can get it to compile I dont mind. I hope you will be able to help, thank you in advance Robert Mitchell (robert-mitchell-eportfolio.com) -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/android-developers. To view this discussion on the web visit https://groups.google.com/d/msgid/android-developers/d19957be-de96-4541-96d0-e74215111afe%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.

