That is, invalidate only the rectangle you're going to draw on,
Android will take care of preserving what you've already drawn.

On Mon, Feb 16, 2009 at 10:31 PM, Romain Guy <romain...@google.com> wrote:
>
> You have to handle persistence yourself. To do so, either draw your
> dots in a Bitmap or make sure to draw only the dots that will show on
> screen.
>
> On Mon, Feb 16, 2009 at 12:04 PM, Greg <gregory.r.fie...@gmail.com> wrote:
>>
>> I've been searching around and can't seem to find a way to do this
>> properly.   I am doing some tracking where I want to draw dots on a
>> map overlay recording previous positions.  When onDraw of the overlay
>> is called it seems the canvas is cleared so I have to redraw all of
>> the history on every invocation.  This could result in several
>> thousands of dots being draw over time which seems to not be very
>> efficient.
>>
>> Is there some flag somewhere that I have not found which tells a map
>> overlay to be persistent?  Or is there some way I can save and restore
>> the canvas so I'm only maintaining/drawing the current point on each
>> onDraw?
>>
>> Thanks,
>>
>> Greg
>> >
>>
>
>
>
> --
> Romain Guy
> Android framework engineer
> romain...@android.com
>
> Note: please don't send private questions to me, as I don't have time
> to provide private support.  All such questions should be posted on
> public forums, where I and others can see and answer them
>
> >
>

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