Hi, I'm building an App in OpenGL ES 1.0 with multi touch gesture (three fingers). Works fine, but sometimes, on my smartphone API 16, go crazy and detect extra touchs and/or in different positions (I see the extra touchs enabling the function "show touchs" in dev options). I've tried on a smartphone with API 21, also go crazy... After few time, the system return to works fine, detects correctly the three fingers. I've noticed that on API 21 need less time vs API 16 to return to works fine... I don't know why this append... It's possible that my OnDraw function take more time and the system can't manage the touch correctly? I noticed that during the debug with Android Studio this never append... Someone have ideas? Thanks.
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