Hi, I'm building an App in OpenGL ES 1.0 with multi touch gesture (three 
fingers). Works fine, but sometimes, on my smartphone API 16, go crazy and 
detect extra touchs and/or in different positions (I see the extra touchs 
enabling the function "show touchs" in dev options). I've tried on a 
smartphone with API 21, also go crazy... After few time, the system return 
to works fine, detects correctly the three fingers. I've noticed that on 
API 21 need less time vs API 16 to return to works fine... I don't know why 
this append... It's possible that my OnDraw function take more time and the 
system can't manage the touch correctly?
I noticed that during the debug with Android Studio this never append...
Someone have ideas?
Thanks.

-- 
You received this message because you are subscribed to the Google Groups 
"Android Developers" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To post to this group, send email to [email protected].
Visit this group at https://groups.google.com/group/android-developers.
To view this discussion on the web visit 
https://groups.google.com/d/msgid/android-developers/4566dafa-0530-4ccc-afac-f81bb14aee67%40googlegroups.com.
For more options, visit https://groups.google.com/d/optout.

Reply via email to