I have an app containing a webview, that runs very poorly on devices where 
hardware acceleration doesn't work, e.g. some Samsung S4's running 5.0.1


I know from here: Supporting WebGL on Android 5's WebView 
<http://stackoverflow.com/questions/30844557/supporting-webgl-on-android-5s-webview/30916299#30916299>
 that 
I can use Crosswalk and ignore the gpu blacklist, so that it will run 
smoothly, but this library causes other problems in the app, so I'd rather 
not use it.


What I'd like to do is exclude devices where webgl doesn't work in webviews 
for whatever reason. I've looked here: 
https://developer.android.com/google/play/filters.html but I'm not sure if 
there is a way to specify this.

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