Hey Mike,

Here's a standard EULA class that I'm using in my code:
http://code.google.com/p/apps-for-android/source/browse/trunk/DivideAndConquer/src/com/google/android/divideandconquer/Eula.java?r=93

As for the actual text of the EULA, it's probably either hire a
lawyer, or use something like this:
http://code.google.com/p/apps-for-android/source/browse/trunk/DivideAndConquer/src/com/google/android/divideandconquer/Eula.java?r=93


NOTICE: I PROVIDE NO LIABILITY FOR THE STATEMENTS MADE IN THIS COMMENT

On Feb 18, 5:27 am, Mike Hearn <[email protected]> wrote:
> Why do you think users will read any such document before they buy the
> app?
>
> I don't see the need for one ... I've never found EULAs in desktop
> software to reduce confusion, quite the opposite. Unless you believe
> one is necessary?
>
> On Feb 17, 1:32 pm, craiget <[email protected]> wrote:
>
>
>
> > Hello folks,
>
> > I was reading some of the other posts about EULAs and was wondering:
>
> > Does Android have a standard application EULA?
>
> > If not - can it have one? should it have one?
>
> > Failing that, is there a good way to let the user agree to the EULA
> > before buying the application?
>
> > Here's why I think this is a good idea. As I understand it,
> > application developed for the iPhone are all subject to the same
> > license agreement - the iTunes EULA found 
> > athttp://www.apple.com/legal/itunes/appstore/dev/stdeula/. This is good
> > for the the developer, who does not have to arrange for a lawyer to
> > draft a unique and possibly flawed license. It is good for the user,
> > who knows what they are agreeing to BEFORE buying the application.
>
> > In the Android model, it seems like the normal way to present a EULA
> > is to pop up a dialog box the first time the application runs, stating
> > the license terms and "Ok/Cancel" buttons. Of course I am a
> > programmer, not a lawyer, but it seems like only presenting the
> > license AFTER the user has paid for the application could be
> > problematic. Wikipedia calls this a "shrink-wrap license" and
> > supposedly they do poorly in (US) courts.
>
> > Anybody have thoughts on this?
>
> > How are you handling the EULA in your application?
>
> > Thanks!- Hide quoted text -
>
> - Show quoted text -
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