Hey Mike, Here's a standard EULA class that I'm using in my code: http://code.google.com/p/apps-for-android/source/browse/trunk/DivideAndConquer/src/com/google/android/divideandconquer/Eula.java?r=93
As for the actual text of the EULA, it's probably either hire a lawyer, or use something like this: http://code.google.com/p/apps-for-android/source/browse/trunk/DivideAndConquer/src/com/google/android/divideandconquer/Eula.java?r=93 NOTICE: I PROVIDE NO LIABILITY FOR THE STATEMENTS MADE IN THIS COMMENT On Feb 18, 5:27 am, Mike Hearn <[email protected]> wrote: > Why do you think users will read any such document before they buy the > app? > > I don't see the need for one ... I've never found EULAs in desktop > software to reduce confusion, quite the opposite. Unless you believe > one is necessary? > > On Feb 17, 1:32 pm, craiget <[email protected]> wrote: > > > > > Hello folks, > > > I was reading some of the other posts about EULAs and was wondering: > > > Does Android have a standard application EULA? > > > If not - can it have one? should it have one? > > > Failing that, is there a good way to let the user agree to the EULA > > before buying the application? > > > Here's why I think this is a good idea. As I understand it, > > application developed for the iPhone are all subject to the same > > license agreement - the iTunes EULA found > > athttp://www.apple.com/legal/itunes/appstore/dev/stdeula/. This is good > > for the the developer, who does not have to arrange for a lawyer to > > draft a unique and possibly flawed license. It is good for the user, > > who knows what they are agreeing to BEFORE buying the application. > > > In the Android model, it seems like the normal way to present a EULA > > is to pop up a dialog box the first time the application runs, stating > > the license terms and "Ok/Cancel" buttons. Of course I am a > > programmer, not a lawyer, but it seems like only presenting the > > license AFTER the user has paid for the application could be > > problematic. Wikipedia calls this a "shrink-wrap license" and > > supposedly they do poorly in (US) courts. > > > Anybody have thoughts on this? > > > How are you handling the EULA in your application? > > > Thanks!- Hide quoted text - > > - Show quoted text - --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

