Hi paolo,

did you got the answer to you question. i am also facing the same problem. 
can you help me? i am also trying to overlay 3d model loaded in 
glsurfaceview and camera preview on surfaceview. so finally i am trying to 
overlay glsurfaceview over surfaceview .

Shared.renderer(r);
_glSurfaceView = new GLSurfaceView(this);//open gl surface is created
//_glSurfaceView.setEGLContextClientVersion(2);
_glSurfaceView.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
//_glSurfaceView.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);
_glSurfaceView.getHolder().setFormat(PixelFormat.TRANSLUCENT);
//_glSurfaceView.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);
_glSurfaceView.setZOrderMediaOverlay(true);
_glSurfaceView.setRenderer(r);
//setContentView(_glSurfaceView);
addContentView(_glSurfaceView, new 
ViewGroup.LayoutParams(ViewGroup.LayoutParams.FILL_PARENT, 
ViewGroup.LayoutParams.FILL_PARENT));
cameraView = new CameraView(this, mCamera);
//cameraView.mHolder.setFormat(PixelFormat.TRANSLUCENT| 
WindowManager.LayoutParams.FLAG_BLUR_BEHIND);
addContentView(cameraView, new 
ViewGroup.LayoutParams(ViewGroup.LayoutParams.FILL_PARENT, 
ViewGroup.LayoutParams.FILL_PARENT));


thanks


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