This looks pretty promising.  Keep it up!

Did you use any extensions from GL11 or any other OpenGL ES 1.1
features (undocumented)?  If so, please post information to this
thread: 
http://groups.google.com/group/android-developers/browse_thread/thread/1d94cd6cc4554e8e

I am interested in the vertex buffer object usage.



On Feb 26, 7:04 am, Mihai <[email protected]> wrote:
> Hey, I think it looks pretty decent and once you polish it and finish
> it, I don't think you got anything to loose by putting it out for
> sale. Well, except the 25$ you need to open an Android Market
> account :).
>
> Cheers,
> Mihai
>
> On Feb 26, 12:46 pm, opengl es <[email protected]> wrote:
>
>
>
> > Hi,
>
> > Yes it's a game, but i'm not sure i'm gonna sell it... I'm not that
> > good in graphics :) and I'm afraid about performances
>
> > On Feb 26, 11:12 am, Stoyan Damov <[email protected]> wrote:
>
> > > I love pool and can't wait for the game. You're doing a game, right?
> > > Right? I'll be your first customer ;)
>
> > > Cheers
>
> > > On Thu, Feb 26, 2009 at 11:39 AM, fcalzada <[email protected]> wrote:
>
> > > > Hi all,
>
> > > > here is a little video about my android opengl show case, which is
> > > > actually a 3d pool game.
> > > > It uses 3ds/obj model loading, planar shadow with stencil, and more...
>
> > > > (This video shows an alpha version)
>
> > > > Here is the link: poolhttp://www.youtube.com/watch?v=RD7OvIYeIsk
>
> > > > Your comments are welcome,
>
> > > > Franck- Hide quoted text -
>
> - Show quoted text -
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