When we issued our first update for a paid app, it bombs the minute a
user downloads, install and tries to run.  New users have no
problems.  For awhile I thought it was something we were doing as
developers, but I'm reading descriptions of very popular free games
saying, "To updgrade uninstall and reinstall".  The free developers
have this luxury.   For paid apps the purchaser can't request a refund
after the second download.  If this is a market issue we are f*#%ed.

Please tell me the magic way to get an upgrade out.  Also, are
developers testing this?

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