Hi, Thanks for the reply,. In that how could we implement uninterupted animation on keydown() method when there is a long press of the key. It would be really helpful if you could suggest a way to do it...
On Mar 6, 12:57 pm, Romain Guy <romain...@google.com> wrote: > You should NOT start animations from other threads, > > > > On Thu, Mar 5, 2009 at 11:48 PM, ursnavin <ursna...@gmail.com> wrote: > > > Hi all, > > > Suppose,If the user long presses a key,the animation should run till > > the keyup... > > > For this i tried starting the animation on a new thread with a lock on > > a flag variable,till the first animation ends. > > > Now when the user is still pressing his key,the thread is created with > > the nxt animation in it.... > > > On keyup the main thread gets the lock on the flag variable,and relays > > the child views in thier new position.... > > > This logic seems to work fine,but after some duration the animation > > stops and the application simply hangs, > > > Is there something that i am missing here.....It would be great if > > anyone can tell whether the approach followed is correct or should i > > do something else??? > > -- > Romain Guy > Android framework engineer > romain...@android.com > > Note: please don't send private questions to me, as I don't have time > to provide private support. All such questions should be posted on > public forums, where I and others can see and answer them --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---