I just tested an AnimationDrawable with 42 add()ed frames. This works on the emulator as well as on the phone. Then again in my case the animation has only 2 alternating images, forming the animation by being displayed with different timing.
-- http://www.deepdroid.com On Mar 8, 5:26 am, Alowishus <[email protected]> wrote: > Hey Gang, > > Has anyone noticed a threshold adding images to frame by frame > animation? I have 30 images, but when I add more than 24 is causes the > app to crash. Any ideas? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

