I just tested an AnimationDrawable with 42 add()ed frames.
This works on the emulator as well as on the phone.
Then again in my case the animation has only 2 alternating images,
forming the animation by being displayed with different timing.

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On Mar 8, 5:26 am, Alowishus <[email protected]> wrote:
> Hey Gang,
>
> Has anyone noticed a threshold adding images to frame by frame
> animation? I have 30 images, but when I add more than 24 is causes the
> app to crash. Any ideas?
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