I've seen a few games that have 3ds loaders and would like to get a hold of one but currently do not have that. I'm using 3dsmax for my game and am still in search for a good solution for getting the mesh and UVW coordinates in.
On Mar 11, 2:52 am, geoff <[email protected]> wrote: > How are people here loading in their models? > > I'm just manually parsing a OBJ file into my own model class and > drawing that. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

