What is it that you are drawing, how are you drawing it, have you profiled your code?
On Wed, Mar 11, 2009 at 5:31 PM, William <[email protected]> wrote: > > Greetings Developers, > > I am just putting this question out there. > > Is there a large efficiency difference between Canvas.drawBitmap or > OpenGL. I am drawing using Canvas.drawBitmap and running slowing FPS, > would openGL speed that up a lot you think? > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

