What is it that you are drawing, how are you drawing it, have you
profiled your code?

On Wed, Mar 11, 2009 at 5:31 PM, William <[email protected]> wrote:
>
> Greetings Developers,
>
> I am just putting this question out there.
>
> Is there a large efficiency difference between Canvas.drawBitmap or
> OpenGL.  I am drawing using Canvas.drawBitmap and running slowing FPS,
> would openGL speed that up a lot you think?
> >
>

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