I can't help you with native crashes unfortunately :(
On Mar 9, 10:36 am, Ron <[email protected]> wrote:
> Sorry, the last time I posted I couldn't figure out how to get the
> logcat text... then I found it was relatively simple. Here is the
> dump:
>
> 03-09 12:29:05.734: INFO/DEBUG(28): *** *** *** *** *** *** *** ***
> *** *** *** *** *** *** *** ***
> 03-09 12:29:05.734: INFO/DEBUG(28): Build fingerprint: 'android-
> devphone1/dream_devphone/dream/trout:1.0/UNLOCKED/116222:userdebug/
> test-keys'
> 03-09 12:29:05.734: INFO/DEBUG(28): pid: 8966, tid: 8966 >>>
> mobiliti.android.ui <<<
> 03-09 12:29:05.734: INFO/DEBUG(28): signal 11 (SIGSEGV), fault addr
> 00000008
> 03-09 12:29:05.734: INFO/DEBUG(28): r0 0000baf0 r1 00000007 r2
> ad03e18d r3 00000000
> 03-09 12:29:05.734: INFO/DEBUG(28): r4 0000baf0 r5 00000000 r6
> ad33f411 r7 4104d880
> 03-09 12:29:05.744: INFO/DEBUG(28): r8 bef5c630 r9 4104d878 10
> 4104d868 fp 00000000
> 03-09 12:29:05.744: INFO/DEBUG(28): ip ad33f411 sp bef5c610 lr
> ad0471bd pc ad03e1a0 cpsr 00000030
> 03-09 12:29:06.194: INFO/DEBUG(28): #00 pc ad03e1a0 /system/
> lib/libdvm.so
> 03-09 12:29:06.214: INFO/DEBUG(28): #01 pc ad33f426 /system/
> lib/libandroid_runtime.so
> 03-09 12:29:06.224: INFO/DEBUG(28): #02 pc ad00d9f4 /system/
> lib/libdvm.so
> 03-09 12:29:06.224: INFO/DEBUG(28): #03 pc ad04120e /system/
> lib/libdvm.so
> 03-09 12:29:06.234: INFO/DEBUG(28): #04 pc ad012748 /system/
> lib/libdvm.so
> 03-09 12:29:06.234: INFO/DEBUG(28): #05 pc ad02a92c /system/
> lib/libdvm.so
> 03-09 12:29:06.234: INFO/DEBUG(28): #06 pc ad0169d0 /system/
> lib/libdvm.so
> 03-09 12:29:06.244: INFO/DEBUG(28): #07 pc ad052096 /system/
> lib/libdvm.so
> 03-09 12:29:06.244: INFO/DEBUG(28): #08 pc ad03ccbc /system/
> lib/libdvm.so
> 03-09 12:29:06.254: INFO/DEBUG(28): #09 pc ad012748 /system/
> lib/libdvm.so
> 03-09 12:29:06.254: INFO/DEBUG(28): #10 pc ad02a92c /system/
> lib/libdvm.so
> 03-09 12:29:06.254: INFO/DEBUG(28): #11 pc ad0169d0 /system/
> lib/libdvm.so
> 03-09 12:29:06.264: INFO/DEBUG(28): #12 pc ad051f10 /system/
> lib/libdvm.so
> 03-09 12:29:06.264: INFO/DEBUG(28): #13 pc ad03f87a /system/
> lib/libdvm.so
> 03-09 12:29:06.274: INFO/DEBUG(28): #14 pc ad3282b4 /system/
> lib/libandroid_runtime.so
> 03-09 12:29:06.274: INFO/DEBUG(28): #15 pc ad328d40 /system/
> lib/libandroid_runtime.so
> 03-09 12:29:06.274: INFO/DEBUG(28): #16 pc 00008c12 /system/
> bin/app_process
> 03-09 12:29:06.284: INFO/DEBUG(28): #17 pc afe1dbd2 /system/
> lib/libc.so
> 03-09 12:29:06.294: INFO/DEBUG(28): #18 pc afe0b010 /system/
> lib/libc.so
> 03-09 12:29:06.304: INFO/DEBUG(28): #19 pc b0000d70 /system/
> bin/linker
> 03-09 12:29:06.304: INFO/DEBUG(28): stack:
> 03-09 12:29:06.304: INFO/DEBUG(28): bef5c5d0 0000a000 [heap]
> 03-09 12:29:06.304: INFO/DEBUG(28): bef5c5d4 ad0481ab /system/
> lib/libdvm.so
> 03-09 12:29:06.314: INFO/DEBUG(28): bef5c5d8 00000322
> 03-09 12:29:06.314: INFO/DEBUG(28): bef5c5dc 00000000
> 03-09 12:29:06.314: INFO/DEBUG(28): bef5c5e0 400240b8
> 03-09 12:29:06.314: INFO/DEBUG(28): bef5c5e4 ad060361 /system/
> lib/libdvm.so
> 03-09 12:29:06.314: INFO/DEBUG(28): bef5c5e8 4476be28
> 03-09 12:29:06.314: INFO/DEBUG(28): bef5c5ec 00000003
> 03-09 12:29:06.314: INFO/DEBUG(28): bef5c5f0 0000baf0 [heap]
> 03-09 12:29:06.324: INFO/DEBUG(28): bef5c5f4 00000001
> 03-09 12:29:06.324: INFO/DEBUG(28): bef5c5f8 00000007
> 03-09 12:29:06.324: INFO/DEBUG(28): bef5c5fc ad0471bd /system/
> lib/libdvm.so
> 03-09 12:29:06.324: INFO/DEBUG(28): bef5c600 0000baf0 [heap]
> 03-09 12:29:06.324: INFO/DEBUG(28): bef5c604 00000000
> 03-09 12:29:06.324: INFO/DEBUG(28): bef5c608 df002777
> 03-09 12:29:06.324: INFO/DEBUG(28): bef5c60c e3a070ad
> 03-09 12:29:06.334: INFO/DEBUG(28): #00 bef5c610 00000320
> 03-09 12:29:06.334: INFO/DEBUG(28): bef5c614 0000a870 [heap]
> 03-09 12:29:06.334: INFO/DEBUG(28): bef5c618 ad35bcf8
> 03-09 12:29:06.334: INFO/DEBUG(28): bef5c61c ad33f429 /system/
> lib/libandroid_runtime.so
> 03-09 12:29:06.334: INFO/DEBUG(28): #01 bef5c620 00000018
> 03-09 12:29:06.334: INFO/DEBUG(28): bef5c624 bef5c650 [stack]
> 03-09 12:29:06.334: INFO/DEBUG(28): bef5c628 00000000
> 03-09 12:29:06.344: INFO/DEBUG(28): bef5c62c ad00d9f8 /system/
> lib/libdvm.so
> 03-09 12:29:07.294: DEBUG/dalvikvm(4482): GC freed 3599 objects /
> 241312 bytes in 259ms
> 03-09 12:29:08.254: DEBUG/AudioHardwareMSM72XX(31): Going to standby
> 03-09 12:29:08.284: INFO/DEBUG(28): debuggerd committing suicide to
> free the zombie!
> 03-09 12:29:08.314: INFO/DEBUG(8986): debuggerd: Nov 3 2008 12:56:23
> 03-09 12:29:08.324: DEBUG/dalvikvm(51): GC freed 25597 objects /
> 941072 bytes in 397ms
> 03-09 12:29:08.344: INFO/ActivityManager(51): Process
> mobiliti.android.ui (pid 8966) has died.
> 03-09 12:29:08.344: DEBUG/LocationManagerService(51): Location
> listener died
> 03-09 12:29:08.344: DEBUG/LocationManagerService(51): _removeUpdates:
> listener = android.os.binderpr...@435b1850
> 03-09 12:29:08.354: DEBUG/Zygote(30): Process 8966 terminated by
> signal (11)
> 03-09 12:29:08.364: INFO/WindowManager(51): WIN DEATH: Window{43535270
> mobiliti.android.ui/mobiliti.android.ui.Launcher}
> 03-09 12:29:08.364: INFO/WindowManager(51): WIN DEATH: Window{436618f8
> mobiliti.android.ui/mobiliti.android.ui.Controller}
> 03-09 12:29:08.434: INFO/ActivityManager(51): Start proc
> mobiliti.android.ui for activity mobiliti.android.ui/.Launcher:
> pid=8987 uid=10028 gids={3003}
> 03-09 12:29:08.534: INFO/jdwp(8987): received file descriptor 10 from
> ADB
>
> On Mar 7, 2:39 pm, Romain Guy <[email protected]> wrote:
>
> > > Everything runs ok until the constructor forNinePatch(bitmap, chunk,
> > > src) causes the app to crash... no stacktrace, but a ton of internal
> > > debug diagnostics are sent to logcat... none of which makes any sense
> > > to me nor points to the problem.
>
> > It necessarily does. And without seeing the logs...
>
> > > On Mar 2, 8:14 pm, Romain Guy <[email protected]> wrote:
> > >> The nine patch chunk can be returned by the Bitmap class. Load a
> > >> Bitmap with BitmapFactory, then call getNinePatchChunk() to get the
> > >> chunks. The padding is a bit more complicated. You need to first
> > >> create a Rect and pass that Rect to the approprite
> > >> BitmapFactor.decode*() method. While decoding the 9patch,
> > >> BitmapFactory will fill that Rect with the padding as encoded in the
> > >> 9patch.
>
> > >> On Mon, Mar 2, 2009 at 6:11 PM, Dianne Hackborn <[email protected]>
> > >> wrote:
> > >> > This isn't really intended to be used much by apps. The byte[] is the
> > >> > raw
> > >> > data of the PNG 9-patch extension chunk that we defined for android,
> > >> > which
> > >> > aapt generates; you'll have to build that all yourself, and look at the
> > >> > ResourceTypes.h header file for a description of its contents. The
> > >> > padding
> > >> > is just the padding around the image, which is returned by the
> > >> > Drawable.
>
> > >> > On Mon, Mar 2, 2009 at 5:37 PM,Rmac<[email protected]> wrote:
>
> > >> >> I am trying to create a NinePatchDrawable programmatically, but there
> > >> >> is no documentation on the constructor's argruments (Bitmap bitmap,
> > >> >> byte[] chunk, Rect padding, String srcName). Does anyone know what
> > >> >> chunk and padding are... and how to specify them?
>
> > >> >> Thanks.
>
> > >> > --
> > >> > Dianne Hackborn
> > >> > Android framework engineer
> > >> > [email protected]
>
> > >> > Note: please don't send private questions to me, as I don't have time
> > >> > to
> > >> > provide private support. All such questions should be posted on public
> > >> > forums, where I and others can see and answer them.
>
> > >> --
> > >> Romain Guy
> > >> Android framework engineer
> > >> [email protected]
>
> > >> Note: please don't send private questions to me, as I don't have time
> > >> to provide private support. All such questions should be posted on
> > >> public forums, where I and others can see and answer them
>
> > --
> > Romain Guy
> > Android framework engineer
> > [email protected]
>
> > Note: please don't send private questions to me, as I don't have time
> > to provide private support. All such questions should be posted on
> > public forums, where I and others can see and answer them
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