Could you provide a code-snippet showing how you coded the menu- handling and the starting of your thread?
On Mar 12, 10:00 am, Ikon <ayanafr...@gmail.com> wrote: > Hi, > > I am developing a game based on the SurfaceView/LunarLander example in > the sample code. > I have one activity, with one menu option that is "new game". > > My activity listens for the menu selection, and once new game is > selected, doStart of the Game thread is called. The game starts up > after 3-4 seconds, but the menu option sticks around on the screen > until the game has started. I think the main thread is waiting on the > doStart to do its thing, but since it's creating a new thread, how do > I get it to just start the thread and continue its business of hiding > the menu option right away, instead of after 3 seconds? > > Thanks, > Ayan --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---