Have you actually benchmarked using the database against alternatives? You may find that although you consider the database slow it's the fastest option you have when compared to serialization methods.
Al. DaRolla wrote: > hello, > > in order to communicate with the server I need a huge global object > (class with some hashmaps). > > all my activities (about 10) need that huge global object. > > wich options do I have? > > I am thinking about passing the object using intends and about the > possibility to make the object a singleton. > > using the db will be much too slow. > > > any ideas? > > greetings & thanks for reading, > DaRolla > > > -- * Written an Android App? - List it at http://andappstore.com/ * ====== Funky Android Limited is registered in England & Wales with the company number 6741909. The registered head office is Kemp House, 152-160 City Road, London, EC1V 2NX, UK. The views expressed in this email are those of the author and not necessarily those of Funky Android Limited, it's associates, or it's subsidiaries. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---