sorry the code should be
Matrix matrix = new Matrix();
matrix.postRotate(90);
Canvas g = new Canvas(image2);
g.drawBitmap(
Bitmap.createBitmap(image, 0, 0,
image.getWidth
(), image.getHeight(), matrix, true)
, 0, 0, null);
On Mar 22, 5:18 pm, William <[email protected]> wrote:
> My goal is the draw a bitmap onto another bitmap butrotated90
> degress. whats the most efficient way to do that. My current method
> is as follows which is horribly bad because it creates a new bitmap
> every time.
>
> //i am taking image and drawing itrotatedonto image2
>
> Matrix matrix = og.getMatrix();
> matrix.postRotate(90);
>
> Canvas g = new Canvas(image2);
>
> g.drawBitmap(
> Bitmap.createBitmap(image, 0, 0,
> image.getWidth
> (), image.getHeight(), matrix, true)
> , 0, 0, null);
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