Try using jpegs instead of pngs. That'll reduce your memory usage  
quite a bit if you have to use these images and alpha is not a concern.



On 23-Mar-09, at 11:22 AM, Romain Guy wrote:

>
> There's no other way, you are using too much memory, that's all. Note
> that you might have a memory leak somewhere though.
>
> On Sun, Mar 22, 2009 at 10:51 PM, Archana <[email protected]>  
> wrote:
>>
>> Thanks for the reply,but i have to use that much png files in my app
>> without that it wont look nice.
>> can you please suggest me some other way.
>>
>> On Mar 23, 10:35 am, Romain Guy <[email protected]> wrote:
>>> Use less memory in your app.
>>>
>>> On Sun, Mar 22, 2009 at 10:23 PM, Archana <archana. 
>>> [email protected]> wrote:
>>>
>>>> Hi,
>>>
>>>>  I am using frame animation in multiple page where in each page i  
>>>> am
>>>> using set of png files. First animation is
>>>
>>>> working fine but when i am trying to call second animation it  
>>>> showing
>>>
>>>> java.lang.OutOfMemoryError: bitmap size exceeds VM budget
>>>
>>>> Is there any way to solve this issue.Please help its very urgent.
>>>
>>> --
>>> Romain Guy
>>> Android framework engineer
>>> [email protected]
>>>
>>> Note: please don't send private questions to me, as I don't have  
>>> time
>>> to provide private support.  All such questions should be posted on
>>> public forums, where I and others can see and answer them
>>>
>>
>
>
>
> -- 
> Romain Guy
> Android framework engineer
> [email protected]
>
> Note: please don't send private questions to me, as I don't have time
> to provide private support.  All such questions should be posted on
> public forums, where I and others can see and answer them
>
> >


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