I figured it out. YOU MUST RETURN return true; everytime onTouchEvent for it to continue to return you events
On Mar 25, 4:12 pm, William <[email protected]> wrote: > I just created another project that uses View instead of SurfaceView > that View recieves all of the events. Why does surfaceview not > reviece all the events? > > On Mar 25, 4:00 pm, William <[email protected]> wrote: > > > I am trying to figure out how the touch functionality of the emulator > > works. I override onTouchEvent and am getting info for onDown but > > nothing for onrelease. How do I listen for onrelease. Also when I > > drag the mouse, only one event is sent instead of multiple. how do i > > listen to all of the events? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

