I figured it out.  YOU MUST RETURN return true; everytime onTouchEvent
for it to continue to return you events

On Mar 25, 4:12 pm, William <[email protected]> wrote:
> I just created another project that uses View instead of SurfaceView
> that View recieves all of the events.  Why does surfaceview not
> reviece all the events?
>
> On Mar 25, 4:00 pm, William <[email protected]> wrote:
>
> > I am trying to figure out how the touch functionality of the emulator
> > works.  I override onTouchEvent and am getting info for onDown but
> > nothing for onrelease.  How do I listen for onrelease.  Also when I
> > drag the mouse, only one event is sent instead of multiple. how do i
> > listen to all of the events?
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