No a surface view punches a whole through your window at its location to let
the surface be seen.  Its whole point is that you have complete, direct
access to the surface/pixels inside of it.  If you are wanting to do
something like this, you might want to think about whether you want a
surface view at all.  I have been getting the impression that a number of
people are using it just because it sounds like it will let them draw
outside of updates...  that's not really its purpose, it's a specialized API
for things like video playback, high performance games, etc, things that
want to render all of the pixels themselves.

On Fri, Mar 27, 2009 at 12:13 AM, Dan Raaka <[email protected]> wrote:

>
> In the APIDemos
>
>    protected void onCreate(Bundle savedInstanceState) {
>        super.onCreate(savedInstanceState);
>
>        // Create our Preview view and set it as the content of our
>        // Activity
>        mGLSurfaceView = new GLSurfaceView(this);
>        mGLSurfaceView.setRenderer(new CubeRenderer(false));
>        setContentView(mGLSurfaceView);
>    }
>
> works fine as expected .. however .. adding a line like
>    protected void onCreate(Bundle savedInstanceState) {
>        super.onCreate(savedInstanceState);
>
>        // Create our Preview view and set it as the content of our
>        // Activity
>        mGLSurfaceView = new GLSurfaceView(this);
>        mGLSurfaceView.setBackgroundColor(Color.RED);
>        //mGLSurfaceView.setBackgroundResource(R.drawable.sample01);
>        mGLSurfaceView.setRenderer(new CubeRenderer(false));
>        setContentView(mGLSurfaceView);
>    }
> Does render on the screen as if the background was over-layed on top
> of the cube !! I suspect the cube is still being rendered but behind
> the RED background.
>
> Is there a way to set the background of the SurfaceView just like a 2D
> view ?
>
> -Dan
> >
>


-- 
Dianne Hackborn
Android framework engineer
[email protected]

Note: please don't send private questions to me, as I don't have time to
provide private support.  All such questions should be posted on public
forums, where I and others can see and answer them.

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