They work the same.

> I have a class inherited from RelativeLayout and override public
> boolean dispatchTouchEvent(MotionEvent event) method. After I touch &
> hold on the touch screen, in emulator I got MotionEvent.ACTION_DOWN
> event only. But in G1, I got MotionEvent.ACTION_DOWN first and then
> MotionEvent.ACTION_MOVE continuously, even if I try my best to hold
> still my finger tip.

That's simply because you cannot hold your finger still. With a mouse
cursor you have a 1px precision, with a finger, it's a lot more. The
way to "work around" this is simply to use thresholds when you try to
detect motion. For instance in a ScrollView or ListView a scroll
happens only if the finger has moved by 16 pixels or more. You can use
the same values as the framework by looking at the ViewConfiguration
class.

-- 
Romain Guy
Android framework engineer
[email protected]

Note: please don't send private questions to me, as I don't have time
to provide private support.  All such questions should be posted on
public forums, where I and others can see and answer them

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to