Hi all, i'm making a little card game in order to learn the more
interesting stuff of the UI and I have a question:
i want to show 5 cards on the table, for that i have made 5 imageviews
in the xml:
<AbsoluteLayout
android:id="@+id/cardsThrown"
android:layout_height="wrap_content"
android:layout_width="wrap_content"
android:layout_toRightOf="@+id/deck">
<ImageView
android:layout_width="72px"
android:layout_height="96px"
android:id="@+id/card5"
android:layout_x="0px"
android:layout_y="0px"
/>
<ImageView
android:layout_width="72px"
android:layout_height="96px"
android:id="@+id/card4"
android:layout_x="12px"
android:layout_y="0px"
/>
<ImageView
android:layout_width="72px"
android:layout_height="96px"
android:id="@+id/card3"
android:layout_x="24px"
android:layout_y="0px"
/>
<ImageView
android:layout_width="72px"
android:layout_height="96px"
android:id="@+id/card2"
android:layout_x="36px"
android:layout_y="0px"
/>
<ImageView
android:layout_width="72px"
android:layout_height="96px"
android:id="@+id/card1"
android:layout_x="48px"
android:layout_y="0px"
/>
</AbsoluteLayout>
</RelativeLayout>
as you might notice here, i'm doing them with an overlap since the uer
should be able to pick up the last card and should therefore see it,
but the other 4 are just so he'll know what was thrown lastly.
my problem is:
in the begining the imageviews have no src, but once i give them an
image source (using code:
thrownCardsImgs[thrownCardIndex].
setImageResource(cards[thrownCardIndex].getImageResourceId());
) i dont know how i can undo it - i can't set the imageResourceId to
null since it is an int type so is there something like -1 or some
constant value that means null?
P.s., i know about visibility, i'd rather not use it here unless i
really have to, since it'll require a bunch or refactoring that i
prefer to avoid...
Thanks,
Sh
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