When I custom draw buttons, I do the drawing myself... In this case, you'll have to do something in the onDraw() function. You'll also have to figure out how you'll deal with the fact that your button is no longer filling the whole rectangular view. Some hit-testing to make sure you clicked on the graphical button and not the area around it. Might I ask why you need to rotate a button?
On Apr 8, 1:17 pm, Moto <[email protected]> wrote: > I know I say "I want" a lot on this post :P I guess would be I > wishhhh.... --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

