can u give some sample code, technical details about that touch
thresholding, I have been trying to implement and I am missing
important events

On Apr 13, 7:07 am, Ralf <[email protected]> wrote:
> On Sun, Apr 12, 2009 at 6:28 PM, Todd Sjolander <[email protected]> 
> wrote:
>
> > Marco, your hunch was right.  I was somehow creating multiple copies
> > of Activity C.  In case anyone can benefit from this, let me explain
> > how it went wrong.
>
> > I implemented onTouch() in Activity B, which would create an Intent
> > for Activity C, and then call startActivity().  For some reason,
> > onTouch() would get called multiple times with each touch, launching a
> > new Activity C each time.
>
> Ah indeed. Remember that touch on the emulator, via the mouse, is a
> very precise operation -- you click one pixel, once. On a real device
> your finger generates lots of input events due to the imprecision of
> the point being touched, pressure, etc. If you real on a precise
> touch, you might want to implement a threshold in your touch listener
> to filter out noise.
>
> R/
>
>
>
> > Jon, I've seen some oddities from that myself, although I can't really
> > make sense of it.  But it's helpful to keep that in mind.
>
> > Thanks!
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