blindfold wrote:
> Hi,
>
> I want to avoid the SDK 1.0 and 1.1 workaround for playing synthesized
> audio as of SDK1.5, but for older phones or firmware (SDK 1.0 and 1.1
> based) I want to maintain backward compatibility and first write audio
> to flash memory in order to play the resulting audio file from there.
Use the android.os.Build class to check the runtime version:
Build.VERSION.SDK will be 3 for 1.5 and 2 for 1.1
Best Regards,
Xavier Le Vourch
> That is in pseudocode,
>
> if (phone_supports_SDK1.5) {
> // Use new AudioTrack API to play in-memory audio
> else { // SDK 1.0 and 1.1 phones
> // Write to flash and play file with MediaPlayer
> }
>
> How can I do this? In Java ME I would check for missing classes, but
> what is the best way to do this in Android? Clearly I want to skip the
> old crude workaround on newer phones without breaking functionality on
> older phones - and not release more than one APK file. (So the
> "minSdkVersion" must remain at 1 or 2.) Obviously the older phones
> must not "see" the code in the SDK1.5 branch. Must one do a try-catch
> on class.forName("android.media.AudioTrack"), or does Android offer
> some other mechanism to create backward compatible applications?
--
XLV Labs
Publisher of "Who Called?", Caller Id application for Android phones:
http://www.xlv-labs.com/whocalled
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