You have to create a seperate thread that repeatedly updates the position of your model a few 'pixels' at a time.
Just calling glTranslate won't smoothly move your model(/world) to that position. It will just be put at that position. You have to call glTranslate a number of times, create the animation yourself. Take a look at the APIDemos for OpenGL. It'll help :) On Apr 16, 9:37 am, "balakrishna...@gmail.com" <balakrishna...@gmail.com> wrote: > Hi, > > I am using opengl es for images to translate from one position to > other. > But, the transition is not going in a smoother manner they are just > jumping from one position to other. How can I get smooth transition > of > images? Rightnow I am using glRotatef() and gltranslatef(). Do I need > to add anything extra? > Please do respond. > > Thanks, > Bala. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---