I have made a game with just one activity.. I just replace the views
when I want to change screen. The game runs fine for a really long
time inspite of what ever I do within the game.

But once I close the main game, by calling finish on the only activity
in the application, and then when I start again, within the next 30
secs it crashes telling VM budget exceeded..

When I don't have a dispose() or a delete method in JAVA.. how the, am
I supposed to remove the objects used in memory..

 moreover I have
android:launchMode="singleInstance" in my manifest
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