Thanks for quick response,
The problem was somewhere else:
m_sensorManager = (SensorManager) getSystemService(SENSOR_SERVICE);

it hangs,so the next line wasn't called
setContentView(gameView);

Sorry for the not being precise, but I don't know why getSystemService
(SENSOR_SERVICE) causes the problem now? Is it depreciated?
I would like to know how to make it now compatible to all versions.

AA


On Apr 28, 11:41 pm, Jon Colverson <[email protected]> wrote:
> On Apr 28, 12:56 pm, ad <[email protected]> wrote:
>
> > The problem is that surfaceCreated is not called :
> >                 SurfaceHolder mSurfaceHolder = getHolder();
> >                 mSurfaceHolder.addCallback(this);
> >                 setFocusable(true);
>
> >                 waitForScreen(); - here I untill surfaceCreated change 
> > variable that
> > it's ready,but it's never called.
>
> surfaceCreated() is getting called for me in the 1.5r1 emulator. Can
> you give a bit more detail about what you're doing? Does waitForScreen
> () spawn another thread and return?
>
> --
> Jon
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