At 10:26 PM -0700 4/28/09, fadden wrote:
>Well, that's the interesting question: how much memory are you
>*actually* spending on bitmaps?

While I wait for a crash I can measure, my colleague here points out 
we use a lot of 9 patches as backgrounds for various fields on our 
screens. If they go into bitmap storage, and aren't regularly 
compacted as we move from screen to screen, well, that could suck 
down a lot of the external heap (and fragment it to boot). Perhaps 
single large bitmaps we could preload would be better.

Is that a nutty hypothesis?

-- Ward

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