Back in the day, before I gave up on my game idea, I was very close to finishing an Android export script for Anim8or. It was all Java code output. I found loading models that were at all complex took entirely too long. Do a search for Obj Loader for Android, you'll find one on Google Code. That might help. There was also a MD2 loader in that same product. Sorry I have no links but I am on my phone at the moment.
On May 9, 11:20 am, teazel <[email protected]> wrote: > Hello All, > > I've managed to get some basic 3d stuff working quite nicely on my > Android device. My question is how do you define/create more > complicated 3d models? Obivously using int[] arrays of vertices hand > written is quite time consuming and error prone. Are there any > modelling tools that can be used? > > Thanks in advance, > > James --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

