Hi All,

I am very new to this domain. I want to port OpenGL-ES + Android on
some HW platform.
I have following queries regarding the same.

1) Does Android use OpenGL-ES for both 2D & 3D applications?
2) I want to use hardware accelerators for the OpenGL-ES Library. I
want to know what difficulties i come across while porting this
library. Please help in getting some knowledge of how to go about
using the hardware accelerators for OpenGL-ES on Android platform.

I appreciate your help for the same...

BR,
Shrinivas Rao

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