Hi All, I am very new to this domain. I want to port OpenGL-ES + Android on some HW platform. I have following queries regarding the same.
1) Does Android use OpenGL-ES for both 2D & 3D applications? 2) I want to use hardware accelerators for the OpenGL-ES Library. I want to know what difficulties i come across while porting this library. Please help in getting some knowledge of how to go about using the hardware accelerators for OpenGL-ES on Android platform. I appreciate your help for the same... BR, Shrinivas Rao --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

