The green plane is shown on the golden-brown surface but when I press
a key nothing happens.
I want eventually be able to move the plane pressing 4 different keys
+ another one for shooting but that's easy if I can just get the thing
moving in the first place.
When I press a key in the emulator, nothing happens at all.


package com.android.shmup;

import android.app.Activity;
import android.content.Context;
import android.graphics.*;
import android.os.Bundle;
import android.view.View;
import android.view.KeyEvent;
import android.view.View.OnKeyListener;

public class Shmup extends Activity { //GraphicsActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(new GameView(this));
    }

    private static class GameView extends View implements
OnKeyListener {
        private Paint mPaint = new Paint();
        private int x;
        private int y;

        public GameView(Context context) {
            super(context);
            x = 135;
            y = 303;
            setOnKeyListener(this);
        }

        @Override protected void onDraw(Canvas canvas) {
            Paint paint = mPaint;
            canvas.translate(10, 10);
            canvas.drawColor(Color.rgb(184,134,11));
            paint.setColor(Color.rgb(107,142,35));
            paint.setStrokeWidth(1);
            canvas.drawRect(x,y,x+30,y+7,paint);
            canvas.drawRect(x+10,y+7,x+20,y+27,paint);
            canvas.drawRect(x+5,y+27,x+25,y+32,paint);
        }

        @Override public boolean onKeyDown(int keyCode, KeyEvent
event) {
//              if (keyCode == KeyEvent.KEYCODE_M) {
//                      x = 145;
//                      y = 100;
//                      this.invalidate();
//              }
                x = 145;
                y = 100;
                //this.invalidate();
                invalidate();
                return true;
        }

        public boolean onKey(View v, int keyCode, KeyEvent event) {
                x = 145;
                y = 100;
                v.invalidate();
                this.invalidate();
                return true;
        }

    }

}


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