You can detect whether audio is playing by getting a reference to
AudioManager and calling isMusicActive()...
-Rob

On Fri, May 22, 2009 at 11:04 AM, Marco Nelissen <marc...@android.com>wrote:

> On Thu, May 21, 2009 at 9:41 PM, iDeveloper <ideveloper...@gmail.com>wrote:
>
>>  Hi
>>
>> I am using a MediaPlayer instance in order to stream audio files from an
>> Internet location. The audio player is in a separate activity. The user can
>> select from a list of audio files and come to this activity which plays the
>> audio.
>>
>> Now the user might go back to the previous activity (with the list) and
>> select another audio file. In this case, I want to stop any other audio that
>> is playing and start playing the new audio which was selected.
>>
>> Is there any way I can know whether an audio file is playing without
>> having to hold on to the MediaPlayer object?
>>
>
> No, and you *should* hold on to the MediaPlayer object, because if you
> don't, it can be garbage collected at any time, at which point playback
> would stop.
>
>
> >
>

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