You can detect whether audio is playing by getting a reference to AudioManager and calling isMusicActive()... -Rob
On Fri, May 22, 2009 at 11:04 AM, Marco Nelissen <marc...@android.com>wrote: > On Thu, May 21, 2009 at 9:41 PM, iDeveloper <ideveloper...@gmail.com>wrote: > >> Hi >> >> I am using a MediaPlayer instance in order to stream audio files from an >> Internet location. The audio player is in a separate activity. The user can >> select from a list of audio files and come to this activity which plays the >> audio. >> >> Now the user might go back to the previous activity (with the list) and >> select another audio file. In this case, I want to stop any other audio that >> is playing and start playing the new audio which was selected. >> >> Is there any way I can know whether an audio file is playing without >> having to hold on to the MediaPlayer object? >> > > No, and you *should* hold on to the MediaPlayer object, because if you > don't, it can be garbage collected at any time, at which point playback > would stop. > > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---