Thank you for your help :)
On 26 mai, 16:15, Marco Nelissen <marc...@android.com> wrote:
> On Tue, May 26, 2009 at 4:40 AM, Moons <moone...@gmail.com> wrote:
>
> > So what you say is that's it's impossible to have a FileDescriptor
> > pointing to my raw sound ...
>
> Well, yes and no. Read again what I said.
>
> But when you call MediaPlayer.create() it does kinda localize the
>
> > sound in the APK.
> > I'm sure there must be a way to load a sound located in the APK :)
>
> Of course there is. You've even used one of those methods already:
> MediaPlayer.create(int resourceID).
> To do that with a filedescriptor instead of a resource ID, you'd use:
> MediaPlayer.setDataSource(FileDescriptor file_descriptor_of_apk_file, long
> offset_within_apk_file, long length_of_data_within_apk_file).
> All three arguments can be obtained from the AssetFileDescriptor object that
> you get from openRawResourceFd()
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