I had tried it, but when I want to use a "selector" for my button, it seems the dither can't work again.
res/drawable/keyboard_speeddial_normal_dithered.xml: <nine-patch xmlns:android="http://schemas.android.com/apk/res/android" android:src="@drawable/keydialer_normal" android:dither="true" /> res/drawable/keyboard_speeddial.xml: <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:drawable="@drawable/keyboard_speeddial_press" /> <item android:state_focused="true" android:drawable="@drawable/keyboard_speeddial_focus" /> <item android:drawable="@drawable/ keyboard_speeddial_normal_dithered" /> </selector> I set the "keyboard_speeddial" as the background of a RelativeLayout. By the way, if I wrap the keyboard_speeddial into another dither xml file such like: res/drawable/keyboard_speeddial_dithered.xml: <nine-patch xmlns:android="http://schemas.android.com/apk/res/android" android:src="@drawable/keyboard_speeddial" android:dither="true" /> It will cause a runtime exception. On 5月6日, 上午3時37分, Jeff Sharkey <jshar...@android.com> wrote: > It also works for creating dithered 9-patches: > > res/drawable/proxy_nine_patch.xml: > <nine-patch android:src="@drawable/original_nine_patch" android:dither="true" > /> > > j > > > > On Tue, May 5, 2009 at 11:32 AM, Romain Guy <romain...@google.com> wrote: > > > It's just a typo. Here's a proxy example: > > > <bitmap android:src="@drawable/my_png_image" /> > > > Doing so lets you for instance enable or disable dithering using > > android:dither. > > > On Tue, May 5, 2009 at 10:25 AM, Ward Willats <goo...@wardco.com> wrote: > > >> In the "widget design guidelines" under "widget graphics tips and > >> tricks" is says > > >> "In some cases, devices that have low pixel depths that can cause > >> visual banding and dithering issues. To solve this, application > >> developers should pass assets through a "proxy" drawable defined as > >> XML:. This technique references the original artwork, in this case > >> "background.9.png", and instructs the device to dither it as needed." > >>Jus > >> Eh? > > >> I mean, I can see an .xml drawable that points to my .png (not sure > >> which type I would use) but I don't understand what this > >> http-method-ish "XML:" syntax is referencing. > > >> Can someone elaborate on this whole technique? > > >> Thanks > > >> -- Ward > > > -- > > Romain Guy > > Android framework engineer > > romain...@android.com > > > Note: please don't send private questions to me, as I don't have time > > to provide private support. All such questions should be posted on > > public forums, where I and others can see and answer them > > -- > Jeff Sharkey > jshar...@google.com --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---